Welcome! I’m a games writer and narrative designer with a focus on carefully crafted stories that subvert genre expectations and procedurally generated narratives. I also like to write about representations of death and representations of intimacy within games.
Currently, I’m a narrative designer on the mobile life sim BitLife. In the recent past, I worked on Life is Strange: Double Exposure and Wylde Flowers. If you want to learn more about my previous work, check out the categories below.